Instruction/ maintenance manual of the product R2-D2 84895 Hasbro
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OPERA TION MANUAL Official Astromech Droid * Ages 8+ 84895 Some assembly required. Requires 4 "D" batteries and 4 "AA" alkaline batteries (not included).
T able of Contents Introduction . . . . . . . . . . . . . . . . . . .Page 2 Assembly and Batteries . . . . . . . . . . .Page 3-4 Begin Operation . . . . . . . . . . . . . . . .Page 5 Getting Started . . . . . . . . . . . . . . . . .Page 6 Detailed Description .
-2- Congra tula tions! You are a proud owner of R2-D2, an R2-series astromech utility droid from Industrial Automaton, the galaxy’s finest maker of service automatons, and distributed here on Earth by Hasbro. This droid is ready to obey certain commands, play games, and assist you on your Jedi missions.
-3- ASSEMBL Y AND BA T TERIES R2-D2 will be ready for action after the following power up procedures: DROID ASSEMBLY: 1.) Snap the head/projector piece onto the main unit.
-4- CAUTION: TO A VOID BA TTER Y LEAKAGE 1) Be sur e to insert the batteries corr ectly and always follow the toy and battery manufactur ers' instructions; 2) Do not mix old and new batteries or alkaline, standar d (carbon-zinc) or r echargeable (nickel-cadmium) batteries; 3) Always r emove weak or dead batteries fr om the pr oduct.
-5- POWERING UP: 1.) Flip the switch located in the bottom back of the unit to power up your R2 unit. 2.) R2-D2 will automatically calibrate his head position sensor by rotating his head. 3.) R2-D2’s lights will blink alternately between red and blue as he warms up (about thirty seconds), and then they will blink red and blue together.
GET TING ST ARTED Now, here’s where the fun really begins – your utility droid is powered up and ready for action! QUICK COMMANDS: If you want to begin playing with R2-D2 right away, here are a few simple commands to get started! (This R2 unit also comes with a "Command Card" that lists in brief all of your droid’s command phrases.
-7- R2-D2 has three major function modes: 1.) COMPANION MODE (Pages 7–8) 2.) GAME MODE (Page 9) 3.) COMMAND MODE (Pages 10 – 11) Within each of these modes, there are many functions to explore.
Say: "Behave yourself!" When R2 gets in a bad mood, his mood status indicator light turns red and he may not respond to your commands. This command will put him back in a content mood! Say: .
-9- GAME PLA Y WITH R2 GAME MODE DIRECTIONS The Game Mode is somewhat more advanced than Companion Mode. In this mode, you and your friends can play five fun games with R2-D2: 1.
-10- NA VIGA TING R2 FORWARD R I G H T L E F T COMMAND MODE DIRECTIONS The Command Mode is the most advanced of the three modes. It involves directing R2’s movements and navigating him through courses and obstacles. The voice commands in this mode are more complex, and without clear direction R2-D2 can easily become confused.
-11- Programming Courses: FORWARD RIGHT LEFT You can also program and store a series of commands and ask R2 to execute the series all at once. To do this, say "Hey, R2!" , then "Command Mode!" , then "Plot course!" Give R2 several commands as described above, i.
"STANDBY" SETTING: 1.) R2 will automatically revert to his battery-conserving "Standby" setting if he is unable to find someone to interact with for several minutes (for example, if he can’t find anyone during Light Tag, or when he’s on patrol).
"Go on pa trol" "Don't move" "Beha ve yourself" "Time out" "Be quiet" "Speak up" "Light beam" "Pla y message" ".
2 6 3 7 11 5 8 13 9 11 1 1 4 10 1 14 12 TECH SPECS 1. NAVIGATION SENSORS (WITH SOUND PROCESSING MICROPHONES AND SONAR; THESE HELP R2 "SEE" AND LOCATE OBJECTS) 2. INFRARED LOCATION SENSORS (FOR DETECTING LIFEFORMS) 3. VOICE RECOGNITION RESPONSE MODULE (HOW R2 "HEARS"; TALK INTO HERE!) 4.
Product and colors may vary . © 2002 Lucasfilm Ltd. & ® or TM where indicated. All rights r eserved. Used under authorization. ®* and/or ™* & © 2002 Hasbro. All Rights Reserved. ® denotes Reg. U.S. Pat. & TM Office. CyberLife technology used in this product © 2001 Cr eature Labs Ltd.
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