Instruction/ maintenance manual of the product Brink (PS3) Bethesda
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1 WARNING: PHOTOSENSITIVITY/EPILEPSY/SEIZURES A very small percentage of individuals may experience epileptic seizures or blackouts when exposed to certain light patterns or flashing lights.
2 3 tHe ARK Theyearis2045andthelastknownbastionofhumanity,theArk,isincrisis. A massive floating city anchored in a remote area of the Pacific Ocean, the Ark began as a vision - aryeco-scienceprojectintheearlyyearsofthe21stcentury.
4 5 tHe CHARACteRs GettInG stARteD Whenyoufirststart Brink , you will be asked to create a character and then to choose a side in theconflict.
6 7 PLAYeR ACtIons Q - IRON SIGHT Holding thisallowsyoutoaimdownyourgun’sIron Sights for improved accuracy. Also, while holding this, you can peek left or right by using the directional buttons . W - SPRINT/SMART Tapping this puts you in a sprinting mode until you stop moving.
8 9 HUD Brink’sHeads-upDisplay(HUD)suppliesyouwithawealthof tactical information about the current status of the battle as well as that of your player character. Several of these indicators will only appear as necessary.
10 11 CLAsses In Brink , you can choose to play as one of four Classes, each of which can help your team in differentways.YoucanchangeclassatanytimeduringamissionataCommandPost(see page19).
12 13 oBJeCtIVes All gameplay in Brink revolves around Objectives. Even if you do well in combat, your team will loseeverytimeifyoudon’tfocusoncompletingObjectivesorpreventingtheenemyteamfrom completingtheirs.
14 15 tHe oBJeCtIVe WHeeL The easiest way to determine which Objectives you should attempt is to use the Objec - tiveWheel. ToviewtheWheel,just hold C on the directional buttons .
16 17 WeAPons There are four different weapon categories in Brink . Many are available at the beginning of the game,andtherestcanbeunlockedbycompletingChallenges(seepage19). HEAVY OnlyHeavybodytypecharacters(seepage15)canuse these weapons.
18 19 CommAnD Posts In every mission, there are one or more Command Posts scattered about on the battlefield. These are neutral at the beginning of a mission, and either team can capture them. If one is captured by a team, that entire team earns one of two bonuses.
20 21 onLIne Brink isuniqueinthatyoucanplaythroughtheentiregamestorylineeitheroffline,inatradi - tional single player style, or online, as either a co-op game or in multiplayer matches for a full competitive game.
22 23 enD UseR LICense AGReement Thisisalegalagreement(“Agreement”)betweenyou,theenduser(“You”)andZeniMaxMediaInc.
Brink™ © 2011 ZeniMax Media Inc. Brink, Bethesda, Bethesda Softworks, ZeniMax and related logos are registered trademarks or trademarks of ZeniMax Media Inc. in the U.S. and/or other countries. Developed in association with Splash Damage Ltd. Splash Damage and the Splash Damage logo are registered trademarks or trademarks of Splash Damage Ltd.
tHe sIX LAWs of BRInK If you keep these in mind, you will be successful in Brink ! 1.Ifyou’renotsurewhattodo,checktheObjectiveWheel 2. Stay close to your teammates. A team of lone wolves will always lose 3.Remembertherangeandaccuracyofyourgun 4.
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