Instruction/ maintenance manual of the product multi-media New Media Technology
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McKinney Engineering Libr ary Multimedia T utorial Production Guide A guide to the production of multi-media library instruction using streaming media technology .
p. 2 p. 2 p. 3 T able of Contents Is Streaming Media the Right Choice? ........................................... 3 Planning Y our Instruction ......................................................... 4 Determining A vailable T echnology/Skill Sets .
p. 2 p. 2 p. 3 Is Streaming Media the Right Choice? There are a variety of media formats that can fa- cilitate the successful delivery of online instruc- tion; the one you choose should reect the goals and abilities of your instructors and learners.
p. 4 p. 4 p. 5 Course Goal: 1. Acquaint students with strategies for effective Internet searching. Course Objectives: 1. Students will be able to explain the differences between dif ferent search engines. • Google • Y ahoo • Altavista 2. Students will be able to dene relevance.
p. 4 p. 4 p. 5 Determining A vailable T echnology/Skill Sets The technology with which you choose to deliver your instruction should complement the instruc- tional goals and audience proles that were de- ned in the rst section.
p. 6 p. 6 p. 7 Script Creation The rst step in producing your instructional ma- terials is creating the audio scripts for the indi- vidual sections. The audio will guide the learner through the information in each section of your tutorial, so the script should be crafted with your instructional goals and objectives in mind.
p. 6 p. 6 p. 7 V isual Media Creation The options for visual media creation are limited only by your imagination—and project dead- line! Between static images, animations, video, and text there are innite combinations of rich, expressive visual delivery methods for your in- struction.
p. 8 p. 8 p. 9 V isual Media Creation Flash segment itself. Short, simple animations are the easier to integrate with audio than pro- longed displays. Third, the more keypoints in your Flash movie, the larger the le. Keep keypoints to a minimum. Complex scripting should also be avoided.
p. 8 p. 8 p. 9 Audio Media Creation There are as many software combinations avail- able for audio media production as there are for visual media production. In addition, a range of audio recording hardware is available depend - ing on your needs and expertise.
p. 10 p. 10 p. 11 Synchronizing Y our T utorial with SMIL SMIL, the synchronized multimedia integration language, is an XML-based mark-up language. If you’ve ever used HTML to create a Web page, SMIL will look somewhat familiar . A very simple SMIL le and an included RealPix le appear on the right.
p. 10 p. 10 p. 11 Synchronizing Y our T utorial with SMIL le—called “slides.rp”—is a RealPix le. The contents of the RealPix le appears to the lower right. RealPix is a lot like SMIL; it’s a mark-up language that makes it easy to dene transitions like fade-outs and wipes between your images.
p. 12 p. 12 p. 13 Publishing Y our T utorial Online The nal step in producing your online tutorial is publishing it on the Web. Y our tutorial may consist of just one SMIL presentation, or it may be a series of presentations. Y ou must decide how to present these les in a way that facili- tates your instruction.
p. 12 p. 12 p. 13 Evaluating Y our T utorial Evaluation is a crucial step in the instructional design process. Evaluation allows you to con- tinuously increase the effectiveness of your instruction and hone your design skills.
p. 14 p. 14 p. 15 The redesigned Engineering Communications T utorial and the development process upon which this guide was based would not have been possible without the contributions of the staff at the Digital Library Services Division and the Dig- ital Information Literacy Ofce, eLeader Project.
p. 14 p. 14 p. 15 References 1. Nancy H. Dewald, “T rasnsporting Good Library Instruction Practices into the Web Environment: An Analysis of Online T utorials, ” Journal of Aca- demic Librarianship 25 (January 1999), 26. 2. Brandon Hall, Web-Based T raining Cookbook (New Y ork: John Wiley & Sons, 1997), 4.
An important point after buying a device New Media Technology multi-media (or even before the purchase) is to read its user manual. We should do this for several simple reasons:
If you have not bought New Media Technology multi-media yet, this is a good time to familiarize yourself with the basic data on the product. First of all view first pages of the manual, you can find above. You should find there the most important technical data New Media Technology multi-media - thus you can check whether the hardware meets your expectations. When delving into next pages of the user manual, New Media Technology multi-media you will learn all the available features of the product, as well as information on its operation. The information that you get New Media Technology multi-media will certainly help you make a decision on the purchase.
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