Instruction/ maintenance manual of the product 13744 Hasbro
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L T01_distressed L T02_clean AGES 8+ 13744 ® Replace with 12 x 1.5V “AA” or R6 size alkaline batteries. Phillips/cross head screwdriver (not included) needed to replace batteries.
STANDARD, CRT TV ONL Y . NOT FOR USE WITH PROJECTION, LCD, HIGH-DEFINITION, OR PLASMA TV . 1 . Using a Phillips/cross head screwdriver (not included), unscrew the battery covers on your T agger units. 2 . Insert 6 fresh 1.5 V “AA” or R6 size batteries (not included) in each T agger unit.
CAUTION: TO A VOID BA TTER Y LEAKAGE 1. Be sure to insert the batteries correctly and always follow the toy and batter y manufacturers’ instructions; 2. Do not mix old and new batteries or alkaline, standard (carbon-zinc) or rechargeable (nickel-cadmium) batteries; 3.
THE PARTS OF YOUR T AGGER Power/Game T ype Switch Strength Switch Accessory Rail Indoor/Outdoor Switch VIDEO GAME MODULE PINPOINT SIGHT Release Button SHOT BLAST™* Attachment Weapon Rail Shield Acti.
1 . All players should agree on Strength scores for the game, and set the Strength Switch to either 10 or 25. Y ou can’t change your Strength score once the game begins! • 10 Strength means you can be tagged 10 times before you are out of the game.
1 . Switch your T agger to Solo, T eam 1 or T eam 2 . 2 . When all players have set their T aggers to the right game type, point your T agger in the air and pull the T rigger . This will activate a 10-second countdown, after which the game begins! 3 .
When your shield is active, you cannot be tagged, but you also can’t tag anyone. 1 . T o activate your Shields, press and hold the Shield Activation Button . 2 . The shield will stay on for up to 10 seconds. Y ou will hear it power up and hum. While your shield is up, you cannot tag or be tagged.
1 . Slide the PINPOINT SIGHT onto the accessory rail on the top of your T agger until it locks into place. 2 . Look into the PINPOINT SIGHT . If it is properly attached, you will see a green dot reflected on the crosshairs.
Slide the Video Game Module onto the accessory rail on the front of your T agger , until it locks into place. T o remove it, slide the Release Button down and pull the Module off the T agger .
Connecting to a TV: 1 . Insert the cable’ s white plug into the white audio-in jack on the TV . 2 . Insert the cable’ s yellow plug into the yellow video-in jack on the TV . Connecting to a VCR or DVD player: 1. Make sure the VCR or DVD player is properly connected to the TV .
Left & Right Scroll Buttons – Scroll through menu options. Dodge incoming tags. Launch Grenades while holding down SHIELD Button. Start Button – Start/Pause game Release Button Power/Game T ype Switch – Set to “Solo” for video game play Shield Activation Button – Activates Shields in game; switches between menu options.
1. Slide the Power/Game T ype Switch to Solo. 2. After a brief introduction, either pull the T rigger to begin play as directed on the screen. The Main Menu will appear . Make menu selections by scrolling through the options using the L and R Buttons on the Video Game Module.
Flash Grenades 5 . When you are hit, you will notice the Strength Gauge on your T agger decreasing. 6 . Y ou score points when you defeat opponents. As you score points, more weapons and environments will unlock. 7 . A game or an environment ends when you tag all of the opponents, or you run out of Strength Points.
Fire your T agger – T o fire your T agger , aim it at an opponent on-screen (using the crosshairs to aim), and pull the T rigger . Dodge – Dodge incoming fire by pressing the R or L buttons .
Standard T agger – This weapon is the one you start with. Every pull of the T rigger fires one round of ammunition. After 10 shots, you will need to reload. SHOTBLAST™* - Can drain up to 3 points of Strength from your target. Can also hit multiple targets that are clustered close together .
.com Questions? Call 1-800-844-3733 FCC ST A TEMENT This device complies with part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept any interference r eceived, including interference that may cause undesir ed operation.
An important point after buying a device Hasbro 13744 (or even before the purchase) is to read its user manual. We should do this for several simple reasons:
If you have not bought Hasbro 13744 yet, this is a good time to familiarize yourself with the basic data on the product. First of all view first pages of the manual, you can find above. You should find there the most important technical data Hasbro 13744 - thus you can check whether the hardware meets your expectations. When delving into next pages of the user manual, Hasbro 13744 you will learn all the available features of the product, as well as information on its operation. The information that you get Hasbro 13744 will certainly help you make a decision on the purchase.
If you already are a holder of Hasbro 13744, but have not read the manual yet, you should do it for the reasons described above. You will learn then if you properly used the available features, and whether you have not made any mistakes, which can shorten the lifetime Hasbro 13744.
However, one of the most important roles played by the user manual is to help in solving problems with Hasbro 13744. Almost always you will find there Troubleshooting, which are the most frequently occurring failures and malfunctions of the device Hasbro 13744 along with tips on how to solve them. Even if you fail to solve the problem, the manual will show you a further procedure – contact to the customer service center or the nearest service center