Instruction/ maintenance manual of the product SPORTSTATION 16-40094-101 Midway
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SEPTEMBER 1999 16-40094-101 4-PLAYER, 25” DEDICATED VIDEO GAME TM Operation Manual z Installing z Operating z Testing z Parts z Wiring Diagrams z Troubleshooting MIDWAY GAMES INC., 3401 North California Avenue, Chicago, Illinois 60618–5899 USA http://www.
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1-1 S PORT S TATION TM C H A P T E R O N E SAFETY, SPECIFICATIONS, INSPECTION & INSTALLATION NOTICE: This manual is subject to change without notice. MIDWAY reserves the right to make improvements in equipment function, design, or components as progress in engineering or manufacturing methods may warrant.
1-2 SAFETY INSTRUCTIONS The following safety instructions apply to operators and service personnel. Read these instructions before preparing your game for play. Other safety instructions appear throughout this manual. DEFINITIONS OF SAFETY TERMS DANGER indicates an imminent hazard.
1-3 WARNING: HANDLE FLUORESCENT TUBE AND CRT WITH CARE. If you drop a fluorescent tube or CRT and it breaks, it will implode! Shattered glass can fly eight feet or more from the implosion. CAUTION: CHECK POWER SELECTOR, LAMP. Set the 110/220VAC selector on the power supply for the correct line voltage.
1-4 INSTALLATION & INSPECTION INSTALL THE CONTROL PANEL WARNING: The cabinet is top heavy. Use the two handles when moving the cabinet. 1. Remove all items from the shipping containers and set them aside. Inspect the exterior of the cabinet, and control panel for damage.
1-5 6. Refer to the Cabinet Wiring Diagram (Chapter 5). Check to see that cable connectors are correctly secured. Don’t force connectors. They’re keyed to fit in only one location. Bent pins and reversed connections may damage your game and void the warranty.
1-6 INSTALL THE LINE CORD CAUTION: CHECK POWER SUPPLY LINE VOLTAGE SELECTOR SWITCH. Set the 110/220 VAC selector on the power supply for the correct local line voltage. Check the selector setting before switching on the game. 10. Reinstall the rear door and close it.
2-1 S PORT S TATION TM C H A P T E R T W O OPERATION, FEATURES, MAINTENANCE & SERVICING.
2-2 GAME OPERATION STARTING UP Whenever you turn on the machine or restore power, the system executes boot ROM code. The boot ROM contains self-diagnostic tests that automatically verify and report the condition of the disk drive and other hardware. The screen is blank during these tests.
2-3 Players may choose to create their own offensive plays rather than depend on the standard plays in the game. Players can design and name their plays using the CREATE PLAY feature, then store these plays for future use. These custom plays become available on an additional page of game plays.
2-4 CONTROLLING CHARACTERS The joystick and action buttons control characters on the basketball court. The joysticks respond to different amounts of deflection as well as direction.
2-5 GAME ACTION Standard NBA basketball rules apply, except that the game only includes four active characters. Game settings determine game length and speed. The player view of the action changes automatically whenever a better camera angle becomes available.
2-6 PLAYER CONTROLS.
2-7 DIAGNOSTIC CONTROL SWITCH LOCATIONS PLAYER CONTROL LOCATIONS.
2-8 MAINTENANCE ♦ Cabinet Use only non-abrasive cleaners to avoid damaging game graphics. Apply cleaner to a clean cloth or sponge. Wipe the screen clean with this cloth or sponge. Do not apply cleaner directly on the cabinet! ♦ Control Panel Dirt or debris on the joysticks or buttons can affect earnings.
2-9 Disconnect the meter wiring harness at the connectors. Remove front screws and slide the meter out. Assure that a protective diode connects across the replacement meter’s terminals.
2-10 REINSTALLING CIRCUIT BOARD ASSEMBLIES.
2-11 ♦ Hard Disk Drive Switch off power to the game. Unlock and remove the rear cabinet door. Remove the perforated metal cover over the game electronics. Disconnect the DC power cable from the hard disk drive. Unplug the ribbon cable from the hard drive.
2-12 ♦ Memory CAUTION: Static electricity builds up on your body. This static can damage or destroy sensitive the game circuits. BEFORE touching or handling electronic assemblies, discharge static electricity by touching the electronics mounting plate.
2-13 GAME ELECTRONICS INTERNAL COMPONENTS ♦ Monitor Bezel Switch off power to the game. Open the control panel. Remove the viewing glass. Lift the bezel up and off the monitor. Set the bezel aside. Clean the labels. Orient the labels right side up, so that players can read them.
2-14 WARNING: The monitor doesn’t require isolation from AC line voltage during normal game operation. When operating the monitor outside the cabinet, u se an isolation transformer. Connect the transformer between the monitor and line . Switch off power to the game.
3-1 S PORT S TATION TM C H A P T E R T H R E E DIAGNOSTIC, AUDIT & ADJUSTMENT MENU SYSTEM FOR NFL BLITZ 2000 GOLD EDITION GAMES NOTICE: Information in this manual is subject to change without notice. Midway reserves the right to make improvements in equipment as progress in engineering warrants.
3-2 MENU SYSTEM WHAT IS THE MENU SYSTEM? The game’s Menu System is a series of auditing, game adjustment and diagnostic screens. You can easily access and apply these screens to optimize game performance. For instance… • Use game audits screens to assess game performance.
3-3 DUAL GAME ADJUSTMENT MENU The Dual Game Adjustment Menu is another informational, read-only menu. It appears until you choose to exit. This menu reminds you that some NFL settings also affect NBA game play. Press any button to exit to the Main Menu.
3-4 Main Menu (continued) Diagnostics Menu DIAGNOSTICS Select DIAGNOSTICS at the Main Menu. Diagnostic tests allow you to verify the condition of the electrical and electronic hardware in the game. Highlight a test with any player panel joystick. Select the option with any player panel button.
3-5 Main Menu (continued) Diagnostics Menu (continued) Monitor Setup Menu MONITOR SETUP Select MONITOR SETUP at the Diagnostics Menu. The Monitor Patterns routine provides test screens to verify monitor performance or make adjustments. Highlight an option with any player panel joystick.
3-6 Main Menu (continued) Diagnostics Menu (continued) System Information Menu SYSTEM INFORMATION Select SYSTEM INFO at the Diagnostics Menu. The System Information Menu provides the current version numbers of this game’s hardware and software. Use these numbers to describe the system during parts replacement, service calls, etc.
3-7 Main Menu (continued) Diagnostics Menu (continued) Sound Subsystem Menu SOUND SUBSYSTEM TEST Select SOUND SUBSYSTEM at the Diagnostics Menu. Sound Subsystem Tests verify that audio components are connected and operate properly. Highlight an option with any player panel joystick.
3-8 Main Menu (continued) Diagnostics Menu (continued) Disk Tests Menu DISK TESTS Select DISK TESTS at the Diagnostics Menu. Disk Tests allow you to verify proper operation of the hard disk drive assembly. Highlight an option with any player panel joystick.
3-9 Main Menu (continued) Diagnostics Menu (continued) Switch Tests Menu SWITCH TESTS Select SWITCH TESTS at the Diagnostics Menu. Switch Tests verify proper operation of the game’s switches, including buttons and joystick switches. Activate each switch, and the indicator on the screen changes state.
3-10 Main Menu (continued) Diagnostics Menu (continued) DIP Switch Tests Menu DIP-SWITCH TESTS Select DIP-SWITCH TESTS at the Diagnostics Menu. Two 8-position DIP switch banks reside on the SIO Board. DIP-Switch Tests allow you to check the position of the 16 switches in these banks.
3-11 Main Menu (continued) Diagnostics Menu (continued) Speaker Test Menu SPEAKER TEST Select SPEAKER TEST at the Diagnostics Menu. The Speaker Test provides audio signals to test the loudspeakers. Use tests on the Speaker Test menu to verify operation of audio system components.
3-12 Main Menu (continued) Audits Menu AUDITS Select AUDITS at the Main Menu. The Audits menus permit you to review game play statistics. Additional menus give detailed reports for each player position on game starts, ends, cabinet abuse, fault conditions, etc.
3-13 Main Menu (continued) Audits Menu (continued) Coin Audits Menu COIN AUDITS Select COIN AUDITS at the Audits Menu. The Coin Audits menu permits you to assess the currency collection. This report screen presents revenue quantities and other important game statistics.
3-14 Main Menu (continued) Audits Menu (continued) Credits Audits Menu CREDITS AUDITS Select CREDITS AUDITS at the Audits Menu. The Credits Audits menu permits you to assess the currency collection. This report screen presents revenue quantities and other important game statistics.
3-15 Main Menu (continued) Audits Menu (continued) Game Audits Menu GAME AUDITS Select GAME AUDITS at the Audits Menu. The Game Audits menus permit you to review the game play statistics. Game Audits is a read-only screen. To exit, press any player panel button.
3-16 GAME AUDITS - PAGE: 2 AVG H VS H LOSS SCORE (FG) BIGGEST CPU WIN MARGIN (fg) BIGGEST CPU LOSS MARGIN (fg) TLF’S SBLF’S XX XX XX XX XX XX XX XX DOWN – PREV / BUTTON - EXIT GAME AUDITS MENU, .
3-17 Main Menu (continued) Audits Menu (continued) Team Stats Menu TEAM STATS Select TEAM STATS at the Audits Menu. Team Stats details the number of games played by each team in the league. Team Stats is a read-only screen. To exit, press any player panel button.
3-18 Main Menu (continued) Audits Menu (continued) Offensive Plays Menu OFFENSIVE PLAYS Select OFFENSIVE PLAYS at the Audits Menu. Offensive Plays accounts for each play type as a percentage of all offensive plays. Offensive Plays is a read-only menu.
3-19 Main Menu (continued) Audits Menu (continued) Defensive Plays Menu DEFENSIVE PLAYS Select DEFENSIVE PLAYS at the Audits Menu. Defensive Plays accounts for each play type as a percentage of all defensive plays. Defensive Plays is a read-only menu.
3-20 Main Menu (continued) Audits Menu (continued) Exception Dump Menu EXCEPTION DUMP Select EXCEPTION DUMP at the Audits Menu. Game programmers use the Exception Dump Menu to view register contents during program development. This menu has no field purpose.
3-21 Main Menu (continued) Adjustments Menu ADJUSTMENTS Select ADJUSTMENTS at the Main Menu. The Adjustments menus permit you to change game characteristics. Use these screens to optimize game performance and earnings. Highlight an option with any player panel joystick.
3-22 STANDARD PRICING TABLE NAME START CONTINUE CREDITS/COIN COIN 1 COIN 2 COIN 3 COIN4 BILL ANTILLES 2 2 1/25¢, 4/1G .25¢ 1G AUSTRALIA 1 2 2 1/3X20¢, 2/$1.
3-23 STANDARD PRICING TABLE, continued NAME START CONTINUE CREDITS/COIN COIN 1 COIN 2 COIN 3 COIN4 BILL UK ECA 1 1 1 1/50p, 3/£1.00 £1.00 50p 20p 10p £2.00 UK ECA 2 1 1 1/50p, 2/£1.00 £1.00 50p 20p 10p £2.00 UK ECA 3 1 1 1/30p, 2/50p, 5/£1.00 £1.
3-24 SCREEN TERM DISCUSSION Slot Units; Bill Validator (DBV) Units Cyber-currency. This adjustment assigns a number of “units” to each coin mechanism or bill acceptor. For instance, if a quarter buys 1 unit, then $1 buys 4 units. (See Coins per Bill.
3-25 Main Menu (continued) Adjustments Menu (continued) Pricing Menu (continued) Custom Pricing Menu (continued) Creating Pricing Scheme Menu Creating Pricing Scheme After you name your custom pricing scheme, you encounter the Creating Pricing Scheme Menu.
3-26 BASIC CUSTOM PRICING. Custom pricing creates an imaginary currency exchange. In this currency exchange, the coins of the realm are “units.” Think of units as a type of cyber-currency, useful only within the game software. By inserting coins, you purchase units.
3-27 Main Menu (continued) Adjustments Menu (continued) Pricing Menu (continued) Custom Pricing Menu (continued) Screen Message Menu Screen Message Towards the end of the Custom Pricing Menus, you encounter the Screen Message Menu. The Screen Message Menu allows you to enter a brief pricing or advertising message.
3-28 Main Menu (continued) Adjustments Menu (continued) Free Play Menu Free Play Select FREE PLAY at the Adjustments Menu. Free play is a useful feature for promotions and long-term testing under play conditions. Enable free play to allow players to play the game without inserting currency.
3-29 Main Menu (continued) Adjustments Menu (continued) Additional Adjustments Menu ADDITIONAL ADJUSTMENTS Select ADDITIONAL ADJUSTMENTS at the Adjustments Menu. Additional Adjustments menu items allow you to set the game to match player requirements.
3-30 Attract Movie Sound, when enabled, allows Attract Mode movie sound with Attract Mode sound off. The Attract Mode movie is only one component of the Attract Mode graphics. Main Menu (continued) Adjustments Menu (continued) Full Factory Restore Menu FULL FACTORY RESTORE Select FULL FACTORY RESTORE at the Adjustments Menu.
3-31 Main Menu (continued) Volume Level Menu VOLUME LEVEL Select VOLUME LEVEL at the Main Menu. Music plays continuously with the Volume Level screen. Raise or lower the game’s sound level with any player panel joystick. (You can also use the volume up/down buttons on the diagnostic switch bracket.
3-32 Main Menu (continued) Utilities Menu UTILITIES Select UTILITIES at the Main Menu. Utilities Menu items allow you to clear bookkeeping totals. From the Utilities Menu, you can also restore game adjustments to factory settings. Highlight an option with any player panel joystick.
4- 1 6 3257 6 7$7,21 C H A P T E R F O U R DIAGNOSTIC, AUDI T & ADJUSTMENT MENU SYSTEM FOR NBA SHOWTIME 2000 GAMES NOTICE: Information in this manual is subje ct to chang e without notice. M idway reserves the right to make improvement s in equip ment as progr ess in engine ering warrants.
4- 2 MENU SYSTEM WHA T IS THE MENU SYSTEM? The gam e’s Menu System is a series of auditi ng, gam e adjustm ent and dia gnostic screens . You can easil y access and a pply thes e scree ns to optim ize gam e perform ance. For instanc e… • Use gam e audits sc reens to as sess gam e perf ormance.
4- 3 DUAL G A ME ADJUSTMENT MENU The Dual Gam e Adjustment Me nu is ano ther inf orm ational, read-on ly menu. It appears until you choose to exit. T his m enu rem inds you that s ome NFL settings also affect NBA gam e play. Press any butto n to exit to the Main Men u.
4- 4 Mai n Me n u (c ontinued) Diagnostics Menu DIAGNOSTICS Select DIAG NOST ICS at the Main Menu. Dia gnos t ic tests all o w you to verif y the con dition of th e e lectrica l and electr onic h ardware in the gam e. Highlight a test wit h an y player pa nel jo ystick.
4- 5 MONITOR SETUP Select MONIT OR S ET UP at the D iagnos tics Menu. T he Monit or P atterns ro utine pr ovides tes t scr eens to verif y monitor per form ance or m ake adjustm ents. Highlight an opt ion with a ny pla yer panel j oystick. Se lect the o ption with an y player pan el button.
4- 6 Mai n Me n u (c ontinued) Diagnostics Menu (continued) System Inf ormation M enu SYST EM INF ORM A T ION Select SYST EM INFO at the Diagnos tics Menu. T he S ystem Inf ormation Men u provi des the cur rent versio n num bers of this gam e ’ s hard ware and sof tware.
4- 7 Mai n Me n u (c ontinued) Diagnostics Menu (continued) Sound Subsystem Menu SOUND SUBSYSTEM TEST Select SO UND SUB SYSTEM a t the Di agnostics Menu. Sound Subs ystem Tests verif y that audio components are conn ected an d operate properl y. Highlight an opt ion with a ny pla yer panel j oystick.
4- 8 Mai n Me n u (c ontinued) Diagnostics Menu (continued) Disk Tests M enu DISK TESTS Select DISK T ESTS at the Diag nostics Menu. Disk T ests allow y ou t o verify pr oper operatio n of the hard disk drive ass em bly. Highlight an opt ion with a ny pla yer panel j oystick.
4- 9 Mai n Me n u (c ontinued) Diagnostics Menu (continued) Swit ch Tests M enu SWIT CH TEST S Select SW ITCH T ESTS at the D iagnostic s Menu . Switch T ests ver ify prop er operati on of the g ame ’ s switches, i ncludin g buttons and jo ystick s witches.
4-10 Mai n Me n u (c ontinued) Diagnostics Menu (continued) DIP Swit ch T ests Men u DIP-SWITCH T ESTS Select DI P- SW ITCH TEST S at the Di agn ostic s Me nu. T wo 8-pos it ion DIP s witc h bank s res ide o n th e S IO Board. DIP- Switch T ests allo w you to ch eck the position of the 1 6 switches in thes e bank s.
4-11 Mai n Me n u (c ontinued) Diagnostics Menu (continued) Speaker T est M enu SPE AKER T EST Select S PEAKER TEST at the Diagn ostics Me nu. The S peak er Test pr ovides audio signa ls to test the loudspeak ers. Use tests on the Speak er Test menu to ver ify oper ation of audio s y st em components.
4-12 Mai n Me n u (c ontinued) A udits Menu AU D I T S Select A UDIT S at t he Mai n M enu . T he Audits m enus perm it you to r ev iew gam e pla y stat is tics . Additi ona l menus give detai led repor ts for eac h pla yer positio n on gam e starts , ends, cabi net abus e, f ault conditio ns, etc.
4-13 Mai n Me n u (c ontinued) A udits Menu (continued) Coin Audits M enu COIN AUDITS Select COIN AUDITS a t the Aud its Menu. T he Coin A udits m enu perm its you to asses s the c urrenc y collect ion. This report scr een pres ents reve nue quant ities and other important gam e statistics .
4-14 Mai n Me n u (c ontinued) A udits Menu (continued) Credits A udits Menu CREDITS AUDITS Select CR EDITS AU DITS at the Audits M enu. T he Credits A udits m enu perm its you to as sess the currenc y collection. T his rep ort sc reen pres ents reven ue quantities and other im portant g ame statistics .
4-15 Mai n Me n u (c ontinued) A udits Menu (continued) Game A udits Menu GA ME AU DITS Select GA ME AUDITS a t the Audits Me nu. The Gam e Audits m enus permit y ou to re view the game pla y statistic s. Gam e Audits is a read-o nly scr een. To ex it, press an y player pane l butto n.
4-16 Mai n Me n u (c ontinued) A udits Menu (continued) Team Stat s Men u T E AM S T AT S Select T EAM ST ATS at th e Audits Menu. The T eam Stats Menu d etails t he num ber of gam es pla yed by each team in the le ague. T eam Stats is a read- only scr een.
4-17 Mai n Me n u (c ontinued) A udits Menu (continued) Game Featur es Menu GA ME FEA TURE S Select GA ME FEAT URES at th e Audits Menu. Gam e Features track s play statis tics that relate ch aracters in the g ame and g ame pla y. Gam e Features is a read-on ly screen .
4-18 Number Of Double Dunks. Total num ber of double dunk s per formed. Creatp M ascot Head s. Number of pla yer-created c haracters with m ascot heads. Creatp NB A Heads. N umber of player- created ch aracters with NBA- persona lit y heads. Creatp Fem ale Head s.
4-19 GAME FEATURES – PA GE: 2 PRIV4 PRIV5 PRIV6 PRIV7 PRIV8 GAME WITH CREATP WIN V CPU WITH CREATP WIN V HUMAN WITH CREATP TOURNAMENT GAMES TIMER LEVEL TLF ’ S SBLF ’ S 0 0 0 0 0 0 0 0 0 0 0 0 D.
4-20 Mai n Me n u (c ontinued) A udits Menu (continued) Exception Dump Menu EXCEPTION DUM P Select EX CEPTIO N DUMP at th e Audits Menu. Gam e program mers use the Exceptio n Dum p Menu to view reg ister cont ents dur ing progr am deve lopment. T his m enu has no f ield purp ose.
4-21 Mai n Me n u (c ontinued) Adjustment s Menu AD J U ST M E NT S Select ADJ USTMENT S at the Main Menu. The Adj ustm ents menus perm it y o u to chan ge gam e character istics. Use t hese sc reens to o ptimi ze game perf ormanc e and earn ings. Highlight an opt ion with a ny pla yer panel j oystick.
4-22 ST A ND ARD PRICING T ABLE NAME START CONT INUE CREDITS/C OIN COIN 1 COIN 2 COIN 3 COIN4 BILL ANTILLI ES 2 2 1/2 5¢, 4/1G .25¢ 1G AUSTRALIA 1 2 2 1/3X 20¢, 2 /$1.
4-23 ST A ND ARD PRICING T ABLE, continued NAME START CONT INUE CREDITS/C OIN COIN 1 COIN 2 COIN 3 COIN4 BILL UK ECA 1 1 1 1/50p, 3/ £1.00 £1.00 50p 20p 10p £2. 00 UK ECA 2 1 1 1/50p, 2/ £1.00 £1.00 50p 20p 10p £2. 00 UK ECA 3 1 1 1/30p, 2/ 50p , 5/£1.
4-24 Mai n Me n u (c ontinued) A djustments Menu (continued) Pricing Menu (continued) Current Pr icing Menu Current Pri cing Select SHOW CURRENT at the Prici ng Menu. The Curre nt Pricing M enu is a read-onl y s creen. Use it to check pricing param eters for the pric ing tab le your gam e is usin g.
4-25 Mai n Me n u (c ontinued) A djustments Menu (continued) Pricing Menu (continued) Custom Pricing Menu Custom Pricing Select CU STO M PRICING at t he Prici ng Menu. T he Custom Pricin g Menu per mits you to progr am and use your own pri c ing table.
4-26 BASIC CUSTOM PRICING. Custom pric ing creates an im aginar y currenc y exchange. In this cur renc y exchange , the coi ns of the re alm are “ units. ” T hink of units as a type of cyber-curr ency, usef ul onl y within the gam e sof tware. By inser ting c oins, you purchas e units.
4-27 Mai n Me n u (c ontinued) A djustments Menu (continued) Free Pl ay M enu Free Play Select FR EE PLAY at t he Adjustm ents Menu. Fr ee Play is a useful feature f or prom otions and long- term testing under play condit ions. E nable Fre e Pla y to allow p layers to play the gam e without ins erting currenc y.
4-28 Mai n Me n u (c ontinued) A djustments Menu (continued) A d ditional Adjustments Menu AD D I T I O N AL AD J U S T M EN T S Select A DDITIONAL ADJUST MENTS a t the Adj ustm ents Menu. Add itional Adjustm ents m enu item s allo w you to set the gam e to matc h player req uirem ents.
4-29 Mai n Me n u (c ontinued) Volume Level M enu VOLUM E LEVEL Select VO LUME L EVEL at t he Main M enu. W hen you disp lay the Volum e Leve l Menu, m usic plays continuous ly. Raise or lower the gam e ’ s soun d level with an y player panel j oystick .
4-30 Mai n Me n u (c ontinued) A djustments Menu (continued) Full Factory Restore Menu FULL FACTORY RESTORE Select FU LL FACT ORY REST ORE at th e Adjustm ents Menu. T he Full F actor y Restore m enu allo ws you to clear al l mem ory counters at once.
4-31 Mai n Me n u (c ontinued) A ttract Mode Volume Level Menu VOLUM E LEVEL Select AT TRACT VOLUME LEVEL at the Main Menu. When y ou displa y the Attrac t Mode Volum e Level Menu, m usic pla ys continuo usly. Raise or lower th e gam e ’ s Attr act Mode sound leve l with an y pla yer panel jo ystick .
4-32 Mai n Me n u (c ontinued) Utilities M enu UTILITIES Select UT ILITIES at the Main Menu. Ut ilities M enu it ems allow you to c lear bookk eeping tot als. F rom the Utilities Menu, you can als o restor e gam e adjustm ents to f actory settin gs. Highlight an opt ion with a ny pla yer panel j oystick.
5-1 S PORT S TATION TM C H A P T E R F I V E PARTS WARNING: Use of non-Midway parts or circuit modifications may cause serious injury or equipment damage! Use only Midway authorized parts. For safety and reliability, don’t substitute parts or modify MIDWAY products.
5-2 CABINET FRONT VIEW.
5-3 MONITOR AND LAMP FIXTURE MOUNTING.
5-4 CABINET REAR VIEW.
5-5 CONTROL PANEL INSTALLATION.
5-6 CONTROL PANEL & HOUSING ASSEMBLY A-23467 4408-01120-00 04-12850 20-9347 4408-01128-00 4320-01164-20B 4420-01141-00 04-11089 4106-01115-12 20-9841.
5-7 PLAYER PANEL ASSEMBLY A-23469.
5-8 PLAYER PANEL EXPLODED VIEW RM-41-02 03-9796.1 04-12402.1 04-12403.1 4108-01193-10B A-21939-1 31-3478.1.
5-9 COIN DOOR ASSEMBLY CASH DOOR ASSEMBLY 03-8863 5580-13476-0 0.
5-10 49-WAY JOYSTICK ASSEMBLY A-21939-1 AND BUTTON ASSEMBLY 20-10209-X.
5-11 ELECTRONICS ASSEMBLY A-23483.
5-12 POWER SUPPLY 20-10167 *Note:.
5-13 SOUND I/O CARD A-23431 Field Replaceable Parts Description Location Part Number Amplifier, 20W, TDA 7204A U19, U20 5370-14146-00 Capacitor, 2200 µF, 16V C310 5040-15904-00 Capacitor, 2200 µF, 2.
5-14 Field Replaceable Parts Description Location Part Number Capacitor, 2200 µF, 16V, Radial C24, C115, C209, C229, C294 5040-15904-00 Heatsink, TO-220, Small U5 5705-14562-00 Heatsink, TO-220, Type.
5-15 BANSHEE VIDEO CARD 20-10516 No Field-Replaceable Parts.
5-16 AUXILIARY ADAPTER CARD ASSEMBLY 04-12652 No Field-Replaceable Parts I-40 BOARD ASSEMBLY 04-11089 No Field-Replaceable Parts.
5-17 OTHER PARTS Bulbs, Filters and Fuses Ballast, 15W ................................................................................................................... ...............20-10481.1 Bulb, #555 6.3V, 0.25A, Wedge-Based Light ............
5-18 LINE CORD APPLICATION TABLE Part Number Country 5850-13275-00 5850-13271-00 5850-13272-00 5850-13273-00 5850-13276-00 5850-13277-00 5850-13278-00 USA UK Italy Japan New Zealand .
5-19 COIN DOOR APPLICATION TABLE Part Number Country 09-96017-15 09-96017-17 09-96017-33 09-96000.1 Australia Austria Belgium Canada Denmark Finland France Germany Holl.
5-20 NOTES.
6-1 S PORT S TATION TM C H A P T E R S I X WIRING WARNING: Failure to reconnect ground wires or replace metal shields and covers with mounting hardware installed and properly tightened may result in radio frequency interference.
6-2 JAMMA Chart Function Wire Color Pin Function Wire Color Pin Ground Black A Ground Black 1 Ground Black B Ground Black 2 +5VDC Red C +5VDC Red 3 +5VDC Red D +5VDC Red 4 -5VDC Yellow E -5VDC Yellow .
6-3.
6-4 Power Wiring Chart.
6-5 CABINET WIRING DIAGRAM.
6-6 CONTROL PANEL WIRING DIAGRAM.
6-7 CONTROL WIRING DIAGRAM (49-WAY JOYSTICK) POSITION LOGIC TABLE DIRECTION FULLY LEFT MODERATELY LEFT SLIGHTLY LEFT DEAD CENTER SLIGHTLY RIGHT MODERATELY RIGHT FULLY RIGHT FULLY UP 01110111 (00) 0111.
6-8 SOUND I/O BOARD ASSEMBLY A-23431.
6-9 SOUND I/O BOARD JUMPER POSITION TABLE * Jumper Location Function Meaning Position State Input Mode Pins 1 & 2 J1 (Note 1) Near U9 & Crystal Y3 I/O Connector P2 Output Mode Pins 2 &.
6-10 SOUND I/O BOARD LED INDICATOR STATUS TABLE LED Location Function Color State Meaning Off -- On -- LED1 (Note 1) Near U11 Not Used (Remains Off) Green Blinking -- Off Not in Use (No Game Linking) .
6-11 CPU BOARD INDICATOR AND SWITCH LOCATIONS CPU BOARD SWITCH Switch Location Function Positions State Meaning 2 Off Normal Operation S1* E dge Near U10 and U12 Resets and Restarts Game On Forced Reset *Notes This switch resets the CPU Board without shutting off power at the power supply.
6-12 CPU BOARD JUMPER LOCATION TABLE Jumper J1 J2 J3 J4 J5 J6 Located Near… U28 & Connector P5 U22 & U27 CPU BOARD JUMPER POSITION TABLE ROM Type Default Options* J1 J2 J3 J4 J5 J6 27C080, 1.
6-13 CPU BOARD LED INDICATOR STATUS TABLE Device Location Function Color State Meaning Off Insufficient Power On Power OK LED1 Near U6, U7 & U16 3.
6-14 VIDEO BOARD INDICATOR AND SWITCH LOCATIONS Note This video board has no jumpers or LEDs..
6-15 NOTES.
7-1 S PORT S TATION TM C H A P T E R S E V E N TROUBLESHOOTING NOTICE: The term VGM refers to the video game machine. CAUTION: This VGM uses complex electronic components that are very sensitive to static electricity. Observe the following precautions before handling VGM electronics.
7-2 Coin Mechanism and Pricing Troubleshooting Table SYMPTOM CAUSE REQUIRED ACTION Improper settings at Pricing Menu From Coin Options Menu, choose PRICING OPTIONS MENU. Verify that units and credits are set correctly. Incorrect pulse width on bill validators 1.
7-3 VGM Startup Troubleshooting Table SYMPTOM CAUSE REQUIRED ACTION Power problem 1. Check that VGM power switch is on. 2. Inspect electronics to see if fans are turning . If not: Is power supply connected to its power cable? Is power supply turned on? 3.
7-4 VGM Startup Troubleshooting Table, continued SYMPTOM CAUSE REQUIRED ACTION Power problem 1. Inspect circuit boards under low-light conditions. LEDs glow if processor circuits receive voltage. Fan should be turning. These indications prove presence of DC from power supply.
7-5 VGM Startup Troubleshooting Table, continued SYMPTOM CAUSE REQUIRED ACTION Faulty coin mechanism 1. Unlock and open coin door. Check each currency acceptor to assure proper mounting. Verify that each release latch is closed and locked. Does mechanism accept and reject currency correctly? Test mechanism with good and bad coins.
7-6 Audio Troubleshooting Table SYMPTOM CAUSE REQUIRED ACTION Improper volume setting 1. From Main Menu, choose VOLUME LEVEL. Check that Attract Music is on (enabled). Verify that all volume levels are set well above zero. 2. If necessary, change levels to make VGM audible.
7-7 Joystick Troubleshooting Table SYMPTOM CAUSE REQUIRED ACTION Faulty switch Enter game Menu System by pressing and holding TEST MODE switch inside coin door. From Diagnostics Menu, choose SWITCH TEST. Operate joystick in question. Check for proper readings of up, down, left and right.
7-8 Video Troubleshooting Table SYMPTOM CAUSE REQUIRED ACTION Power problem Verify connection of AC Power to video monitor. Inspect CRT neck in dim light. Glowing filament near CRT base proves that some monitor circuits receive power. Still, voltages or signals may not be normal.
7-9 Video Troubleshooting Table, continued SYMPTOM CAUSE REQUIRED ACTION Improper components 1. Verify that hard disk drive is correct for this VGM (video game machine) . Label on drive records manufacturer name, assembly number and program version. 2.
7-10 Video Troubleshooting Table, continued SYMPTOM CAUSE REQUIRED ACTION • White areas at screen edges appear tinged with color • Dots at screen edges appear oval or cylindrical Picture tube dynamic convergence is out of alignment Have service bureau dynamically reconverge monitor.
7-11 Software Update Troubleshooting Table SYMPTOM CAUSE REQUIRED ACTION You skipped steps or performed them out of sequence. Return update components to kit, reinstall original parts in cabinet, and try process again.
7-12 Miscellaneous Problem Troubleshooting Table SYMPTOM CAUSE REQUIRED ACTION Faulty fluorescent tube 1. Remove fluorescent tube from its sockets. If you find cracks or darkened ends, install new lamp. Clean tube. 2. Check continuity of both fluorescent tube filaments.
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WARNINGS & NOTICES WARNING • Use of non-Midway parts or circuit modifications may cause serious injury or equipment damage! • Use only Midway authorized components and parts. Failure to do so will void your warranty and may result in incorrect or unsafe operation.
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