Instruction/ maintenance manual of the product LER 6916 Learning Resources
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LER 6916 LER 6960 Us e an d C ar e Gu id e ® LER 6960 Us e an d C a r e Gu id e ® LER 6960 Us e and C ar e G ui de ® Electronic Money Game LER 6960 Us e an d C ar e Gu id e ®.
ON / OFF button Volume C ontrol Reset button (underneath) Penny Nickel Dollar Dime Quarter.
Inst alling and Replacing the B att eries Requires: Phillips screwdriver , 3 AA batteries Batteries should be installed or replaced by an adult. Cash Bash™ requires 3 AA batteries (not included). The battery compartment is located on the bottom of the control unit.
DOLLAR - Button decorated as a one-dollar bill. Pressing it once adds the coin value of one-hundred cents (1 dollar). GAME Button – This button will turn the game ON and toggle through games 1 to 5 and then repeat. Each time the Game Button is pressed it will toggle to the next game.
In a one player game, the player has three chances to add up each money amount. GAME 3 - FEWEST MOVES (1 or 2 players) The goal is the same as the first game, but now the player who reaches the monetary amount in the fewest number of moves will win the game.
• T o exit any game, or to start a new game, press the GAME button to return to the game selection point. • Each press of the GAME button will toggle through the available games. T o choose the desired game, press the DOLLAR button. • If there is no response for five minutes, CASH BASH™ will power down automatically .
deciding 11th round. The winner will be declared at the end of the game. GAME 2 - CHANGE UP Players compete to add up the monetary amount on the screen by pressing the coin buttons. Each press of a coin button will add that money amount to their total.
GAME 3- FEWEST MOVES Players compete to add up the monetary amount on the screen by pressing the coin buttons. Each press of a coin button will add that money amount to their total. The first player to reach the selected amount wins the round. T o select this game press the GAME button until you hear FEWEST MOVES.
T o select this game press the GAME button until you hear COIN MASTER. Each player must press their DOLLAR button to “register” in the game. If no players register by pressing the DOLLAR button, the game will not start. If player one presses the dollar button, but there is no player two entry , the game will be a one-player game.
Each player must press their DOLLAR button to “register” in the game. If no players register by pressing the DOLLAR button, the game will not start. If player 1 presses the dollar button, but there is no player 2 entry , the game will be a 1 player game.
Batt ery C are and Maint enanc e T ips • Use 3 AA batteries only . • Be sure to insert batteries correctly (with adult supervision) and always follow the toy and battery manufacturer’ s instructions. • Do not mix alkaline, standard (carbon-zinc), or rechargeable (nickel-cadmium) batteries.
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An important point after buying a device Learning Resources LER 6916 (or even before the purchase) is to read its user manual. We should do this for several simple reasons:
If you have not bought Learning Resources LER 6916 yet, this is a good time to familiarize yourself with the basic data on the product. First of all view first pages of the manual, you can find above. You should find there the most important technical data Learning Resources LER 6916 - thus you can check whether the hardware meets your expectations. When delving into next pages of the user manual, Learning Resources LER 6916 you will learn all the available features of the product, as well as information on its operation. The information that you get Learning Resources LER 6916 will certainly help you make a decision on the purchase.
If you already are a holder of Learning Resources LER 6916, but have not read the manual yet, you should do it for the reasons described above. You will learn then if you properly used the available features, and whether you have not made any mistakes, which can shorten the lifetime Learning Resources LER 6916.
However, one of the most important roles played by the user manual is to help in solving problems with Learning Resources LER 6916. Almost always you will find there Troubleshooting, which are the most frequently occurring failures and malfunctions of the device Learning Resources LER 6916 along with tips on how to solve them. Even if you fail to solve the problem, the manual will show you a further procedure – contact to the customer service center or the nearest service center