Instruction/ maintenance manual of the product SMART CYCLE EXTREME R2763 Fisher-Price
Go to page of 16
® R2763 P HYSIC AL L EARNING A RC ADE S YSTEM.
PLEASE READ THIS NOTICE BEFORE YOU OR YOUR CHILD USE ANY VIDEO GAME. A ver y small portion of the population have a condition which may cause a momentar y loss of consciousness when viewing certain kinds of flashing lights or patterns that are commonly present in our daily environment.
® Get ting St ar ted • Please keep these instructions for future reference, as they contain important information. • Insert the game cartridge into the socket in the side of the cycle. Push to be sure it’ s fully inserted. • T urn your TV or VCR power on .
Cy cle Controls Horn Button Press to make a selection or hear the horn. Joystick Use to make selections on the menus or in activities. Map Button Press to see a map of all activities (see page 14). Exit Button Press to exit the activities. T ravel Journal Button Press to see the pictures you took along your journey .
® Customize your vehicle! • Use the joystick to scroll through vehicle choices. Press either handlebar button to make your selection. • Repeat this process to choose the color and horn ornament for your vehicle. • Use the joystick to choose to turn the rumble feature on or off.
Find the objects. • Pedal the cycle to move down the road. The faster you pedal the faster you go! Back to the R oad • Use the handlebar to steer . • Collect all the letters shown in the upper left corner of the screen. Simply drive into them. Don’t bump into the other objects.
® Off ramps • Keep traveling down the road or head onto an off-ramp for other fun games and activities. Simply bear to the side of the tracks as you see one approaching. Hint: If you miss your ramp, you can pedal in reverse to back up. T aking snap shots.
Collect letters to spell the word! • Use the joystick to help Scooby swim to t he l et te rs n ee de d to s p el l th e wo rd at t he t op o f th e sc re en . • Increase your score by one point for ever y correct letter and ve points when you spell a word! • Only collect letters you need to spell the word, or you will lose a life.
® Match the foods and clear the screen! • Use the joystick to move the foods left or right as they fall. Match three or more foods in a column or “ L ” shape and they disappear . F alling F ood • Move a myster y piece on top of any food and all the matching foods on the screen disappear .
Pedal as fast as you can to the finish line! • Use the joystick to choose 1 Player or 2 Player game. Press either handlebar button to select the game. Add and subtract with Scooby and Shaggy! • Listen as Shaggy reads the math problem on the screen.
® 1 Player • Pedal down the road as fast as you can to the nish line. T r y to speed past the other characters. Get to the nish line rst and you win! Hint: Collect Scooby snacks along the way for a speed boost! 2 Player • Each player takes a turn.
T ime for a snack! • Complete all the activities and meet up with the rest of the gang for Scooby snacks! • Use the joystick to catch as many Scooby snacks as you can! • When you’re nished with this activity , press the exit button to return to the road.
® T r a vel Journal • Press the travel journal button . Then use the joystick and handlebar buttons to review and select a snap shot. See previous snap shot See next snap shot • Next, use the joystick and handlebar buttons to select the stamp tool to decorate your picture.
• Y ou can travel down the road and head onto an off-ramp to access activities or simply press the map button to visit any of the activities around the course.
® • Wipe with a clean cloth dampened with a mild soap and water solution. Do not immerse. • This product has no consumer ser viceable parts. Do not take this product apart. Care 15 • Protect the environment by not disposing of this product with household waste (2002/96/EC).
www .fisher -price.com PRINTED IN CHINA R27 63pr-0920 Str etch your mind with other softwar e titles for your Smart Cycle ® ! Each sold separately and subject to availability . Fisher -Price, Inc., a subsidiar y of Mattel, Inc., East Aurora, NY 14052 U.
An important point after buying a device Fisher-Price SMART CYCLE EXTREME R2763 (or even before the purchase) is to read its user manual. We should do this for several simple reasons:
If you have not bought Fisher-Price SMART CYCLE EXTREME R2763 yet, this is a good time to familiarize yourself with the basic data on the product. First of all view first pages of the manual, you can find above. You should find there the most important technical data Fisher-Price SMART CYCLE EXTREME R2763 - thus you can check whether the hardware meets your expectations. When delving into next pages of the user manual, Fisher-Price SMART CYCLE EXTREME R2763 you will learn all the available features of the product, as well as information on its operation. The information that you get Fisher-Price SMART CYCLE EXTREME R2763 will certainly help you make a decision on the purchase.
If you already are a holder of Fisher-Price SMART CYCLE EXTREME R2763, but have not read the manual yet, you should do it for the reasons described above. You will learn then if you properly used the available features, and whether you have not made any mistakes, which can shorten the lifetime Fisher-Price SMART CYCLE EXTREME R2763.
However, one of the most important roles played by the user manual is to help in solving problems with Fisher-Price SMART CYCLE EXTREME R2763. Almost always you will find there Troubleshooting, which are the most frequently occurring failures and malfunctions of the device Fisher-Price SMART CYCLE EXTREME R2763 along with tips on how to solve them. Even if you fail to solve the problem, the manual will show you a further procedure – contact to the customer service center or the nearest service center